Rich Ghost IG Filter
Year: 2020
 Category: Modeling, Texturing, Lighting, Shading, AR Integration 
Description: This was my first approach to Spark AR, this time the client asked that for the launch of one of his songs, we make a filter where he appears in a caricatured way dancing and with peaches and money falling from the sky, this time I modeled the TOON character and with the help of Mixamo I solved the animation part, then it was a matter of optimizing it and integrating it into Spark, always taking care of the program's restrictions, such as the polygon count and the size of the textures.
 Software: Autodesk Maya, Arnold, Substance Painter, Marvelous Designer, Spark AR, Blender.

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